We've made some major refactorings to allow TeamCity start builds in a build configuration with different settings. For instance, internally it is possible to start a build with build steps, build features or parameters completely different from those defined in the build configuration. This redesign allowed us to add some new interesting possibilities for projects where versioned settings are enabled:
.teamcitydirectory, and these changes will affect the build behavior
.teamcity/settingsdirectory. These configuration files can be examined later to understand what settings were actually used by the build.
Currently there are some limitations, which we hope to overcome in the future:
Starting from this EAP, the TeamCity NUnit runner supports NUnit 3.0.
We'd like to thank NUnit team who kindly accepted our patches adding TeamCity service messages support into NUnit itself. Now, starting with NUnit 3.0.0 Beta 2, NUnit detects if it is run by a TeamCity build agent and automatically switches to reporting test runs using TeamCity service messages.
TeamCity already has a build feature, allowing you to update the
AssemblyInformationalVersion attributes in
AssemblyInfo files of a solution.
In this EAP build we added a more general build feature, File Content Replacer, enabling you to change a wider range of values for the duration of the build in files specified by the user. It provides value pre-sets for replacement; custom values can also be used. On build finishing, the changed source files are reverted.
By default, TeamCity stores build artifacts in
<TeamCity data directory>/system/artifacts. Starting form this EAP, it is possible not only to configure the artifact path, but also to use multiple paths: the new-line delimited list of paths to artifact directories can be specified on the server Administration | Global Settings page. Absolute and relative paths are supported; the relative paths are relative to TeamCity Data Directory.
If a new build starts, its artifacts are published into the first directory in the list. When looking for artifacts of earlier builds, TeamCity will go through the list of the artifact directories to locate the directory where build artifacts are stored.
Using a new build option in the General settings of a build configuration, you can restrict running personal builds. By default, triggering personal builds is enabled; uncheck the allow triggering personal builds option to disable it.
TeamCity build logs now support 16 basic ANSI color escape sequences and render clickable hyperlinks:
/app/buildsrequest. For example, now it allows retrieving entire build chains with a single request.