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Option | Description |
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| perforcePortOptionDescription |
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| perforcePortOptionDescription |
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| Port | Specify the Perforce server address. The format is host:port .
For specific environments, P4Host can be specified in the Workspace options below for any type of checkout. |
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| perforceStreamOptionDescription |
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| perforceStreamOptionDescription |
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| Stream | Click this radio button to specify an existing Perforce stream. TeamCity will use this stream to prepare the stream-based workspace, and will use the client mapping from such a workspace. Prior to TeamCity 2017.2, TeamCity supports streams stored one level below the depot name: the format is //streamdepot/streamname. Since TeamCity 2017.2, TeamCity supports deeper directory structure within the root depot: depots with a depth of //DEPOTNAME/1/2/n can be specified in this field.
Prior to TeamCity 2017.2, TeamCity supports streams stored one level below the depot name: the format is //streamdepot/streamname. Parameters are supported. For the StreamAtChange option, use the Label to checkout field. Warning |
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| When this option is used with the checkout on the server mode, the internal TeamCity source caching on the server side is disabled, which may worsen the performance of clean checkouts. Also, with this option, snapshot dependencies builds are not reused. (TW-41898 - fixed in TeamCity 2017.1) |
Note |
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title | Checkout rules limitations |
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| When Perforce Streams are used with the checkout on the agent, simple checkout rules like . => sub/directory are supported. Exclude checkout rules, multiple include rules, or rules like aaa=>bbb are not supported. |
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| branchStreams |
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| branchStreams |
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| Enable feature branches support (experimental) - select this check box to specify branch streams you want to be monitored for changes in addition to the default one. Enter / Edit the branch specification as a newline-delimited set of rules. The syntax is +|-:stream_name (with the optional * placeholder).
Note |
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title | Task stream limitations |
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| When task streams are used for feature branches, TeamCity may miss some changes in task streams until a modifying commit is made, which means that merge commits from the parent stream are not detected until a 'real' commit to the task stream is made (TW-44765). |
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| perforceClientOptionDescription |
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| perforceClientOptionDescription |
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| Client | Click this radio button to directly specify the client workspace name. The workspace must be already created by a Perforce client application like P4V or P4Win. Only the mapping rules from the configured client workspace are used. The client name is ignored. Warning |
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| When this option is used with the checkout on the server mode, the internal TeamCity source caching on the server side is disabled, which may worsen the performance of clean checkouts. Also, with this option, snapshot dependencies builds are not reused. (TW-41898 - fixed in TeamCity 2017.1) |
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| perforceClientMappingOptionDescription |
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| perforceClientMappingOptionDescription |
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| Client Mapping | Click this radio button to specify the mapping of the depot to the client computer. If you have Client mapping selected, TeamCity handles file separators according to the OS/platform of the build agent where a build is run. To enforce specific line separator for all build agents, use Client or Stream with the LineEnd option specified in Perforce instead of Client mapping. Alternatively, you can add an agent requirement to run builds only on a specific platform. Info |
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| Use team-city-agent instead of the client name in the mapping. |
Example: Code Block |
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//depot/MPS/... //team-city-agent/...
//depot/MPS/lib/tools/... //team-city-agent/tools/...
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Prior to TeamCity 10.0 editing the client mapping for a Perforce VCS root resulted in a Clean Checkout before the next build. A workaround was provided.
Since TeamCity 10.0, Now Clean Checkout on a client mapping change is not enforced for the agent-side checkout in the following cases: - when a Perforce client name is used. Changing the Perforce client mapping for the client will not result in a clean checkout
- when a Perforce stream is used, changing the stream name while keeping the same stream root will not result in a clean checkout
If the direct client mapping is changed, a clean checkout will be forced unless the teamcity.perforce.enable-no-clean-checkout internal property is set on the server.
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| perforceUserOptionDescription |
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| perforceUserOptionDescription |
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| Username | Specify the user login name. |
Anchor |
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| perforcePasswordOptionDescription |
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| perforcePasswordOptionDescription |
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| Password or Ticket | Specify the password or ticket. If this field is specified, TeamCity - sets this value as P4PASSWD environment variable for executed perforce commands
- uses this field as a password for
p4 login command if password-based authentication is disabled on the perforce server
If the password is not specified at all, TeamCity relies on an existing p4 ticket for the current user (p4ticket.txt), and if the ticket is not present, it will fail. The ticket file, should be present on all build agents where TeamCity runs perforce builds for this VCS root and on the TeamCity server (as the server also executes perforce commands) |
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| perforceTicketBasedAuthenticationOptionDescription |
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| perforceTicketBasedAuthenticationOptionDescription |
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| Ticket-based authentication | Check this option to enable ticket-based authentication. This option is enabled by default and not displayed since TeamCity 2017.1 |
Case-Insensitivity in Checkout Rules
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Option | Description |
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| perforceWorkspaceOptions |
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| perforceWorkspaceOptions |
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| Workspace options | If needed, you can set here the following options for the p4 client command: Options , SubmitOptions , and LineEnd .
For specific environments, P4Host can be specified here for any type type of checkout. |
Create non-stream workspace | (Since TeamCity 2018.2) This option is available only when 'Stream' is selected in Connection Settings. Enable the option to be able to checkout using a non-stream workspace based on the stream specification. This allows using checkout rules but makes it impossible to commit to the stream within the build. |
Run 'p4 clean' for cleanup | Enable this option to clean up your workspace from extra files before a build (since p4 2014.1) When enabled, the p4 clean command will be run before p4 sync command , unless p4 sync -f or p4 sync -p is used. See the p4 sync command reference. |
Skip the have list update: | Enable this option not to track files on the Perforce server on sync (always transfer all files to the agent, p4 sync -p) |
Extra sync options | Specify additional 'p4 sync' options, like --parallel . See p4 sync command reference. |
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Anchor |
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| perforcePathtop4ExecutableOptionDescription |
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| perforcePathtop4ExecutableOptionDescription |
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P4 path on the build agent | Specify the path to the Perforce command-line client: p4.exe file. Prior This field works only on the agent side for agent-side checkout (prior to TeamCity 2017.2.2 this path was be used for both the server-side checkout and the agent-side checkout. Since TeamCity 2017.2.2 this field works only on the agent side for agent-side checkout. ). For the server, the p4 binary should be present in the PATH of the TeamCity server or can be specified via the teamcity.perforce.customP4Path internal property). To restore old behavior, the teamcity.perforce.p4PathOnServerWhitelist internal property can be used to specify a semi-colon-separated list of allowed p4 paths. |
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| perforceLabelToCheckout |
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| perforceLabelToCheckout |
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| Label/changelist to sync | If you need to check out sources not with the latest revision, but with a specific Perforce label (with selective changes), you can specify this label here. For instance, this can be useful to produce a milestone/release build, or a reproduce build. If the field is left blank, the latest changelist will be used for sync. Warning |
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It is recommended to use the agent-side checkout if you use symbolic labels. With the server-side checkout on label, TeamCity will perform full checkout. |
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| perforceCharsetOptionDescription |
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| perforceCharsetOptionDescription |
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| Charset | Select the character set used on the client computer. |
Support UTF-16 encoding | Enable this option if you have UTF-16 files stored as utf16 Perforce file type in your project. You may want to enable this option if you use server-side checkout and have files of the utf16 Perforce file type in your depot. Enable this flag for the checked out files to be in the UTF-16 encoding. Otherwise, such files may be converted to UTF-8 upon checkout. If you store UTF-16 files as the binary Perforce file type, they will always be checked out "as is", no conversion will be performed. |
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Please refer to a separate page.
Please refer to a separate page.
See also:
Panel |
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bgColor | #FFFFFF |
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borderStyle | dashed |
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|
Administrator's Guide: VCS Checkout Mode |
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